Memory takes over the job other players used to do.
A faction scout notes your walls' material, the ways in, and what you've stockpiled — as of that moment.
Reinforce, and a gap opens between what they remember and what's true. Logging off does not reset that gap.
Factions hit the weakest face they remember, not the weakest face that exists. Too hard and they withdraw — and update. Each failure raises their tactical tier.
You defend by managing memory, not strength.
Not a matter of goodwill — held as a specification.
"I logged in and my base was gone" is not tension, it's unfairness — so it's ruled out structurally. These aren't prose promises: they're verified every build across 40 seeds x 90 days, with zero violations.
Every cycle opens with a decision and closes with a peak.