Kanpi Games is a one-person studio building games out of pixel art and low-poly worlds. Easy to pick up, deep enough to stay — that's what I chase, one build at a time.
Dig, and you'll be heard.
Mine quietly, grab what glitters, get out alive. A solo extraction game.
READ MORE →One block at a time.
Build your own warship block by block, then sail it into battle. Low-poly shipbuilding combat.
READ MORE →Letting go is the skill.
You dig only while you hold, and cool when you let go. One decision: when. A one-handed digging roguelite.
READ MORE →The shape you dig decides what feeds.
Carve the terrain and an ecosystem grows below, eating heroes for you. No orders — only shape.
READ MORE →Dig it, sell it, pay it back.
An ecosystem moves into what you dug. Run it as a production line — a dungeon management sim.
READ MORE →They raid the wall they remember.
Factions carry memory, not strength. They attack the weak spot their scout saw. PvE voxel survival.
READ MORE →With so few dots to spend, every one of them counts — a shape in the dark, a glint off an ore vein. The less I draw, the more you imagine. That's the trade I design around.
Fewer faces means form and light land clean and direct. Blocky hulls floating on water, breaking apart piece by piece. Solids built to feel good in the hand.
Daily progress also goes out on X
Kanpi Games is a solo game studio. Design, pixel art, 3D models, code — all of it made by one person. Devlogs go up on X and YouTube, and playable builds land on itch.io.